Projects / white_dune / Releases

All releases of white_dune

  •  11 Jan 2008 18:22
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    Release Notes: This release adds a workaround for various crashes based on errors in Node::getParent().

    •  07 Jan 2008 13:20
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      Release Notes: Rendering errors for "Color/NormalPerVertex FALSE" meshes were fixed.

      •  03 Jan 2008 23:28
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        Release Notes: An error in parsing MFColorRGBA data has been fixed.

        •  03 Jan 2008 23:28
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          Release Notes: This release fixes a buffer overflow security problem and a format string security problem. It fixes a format string security problem in the motif version of swDebugf.

          •  02 Jan 2008 16:05
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            Release Notes: A buffer overflow security problem and a format string security problem reported by Luigi Auriemma were fixed. A format string security problem in the Motif version of swDebugf was fixed. Rendering of all ISO 19775:2004 Geometry2D component nodes was completed. Wrong initalization of empty MFFloat, MFVec2f, and MFVec3f values was fixed.

            •  27 Dec 2007 19:41
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              Release Notes: This release changes the NurbsCurveSurface implementation to chain-based rendering. It adds Arc2D, ArcClose2D, Circle2D, and Disk2D X3D nodes.

              •  15 Dec 2007 11:54
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                Release Notes: This release field pipes for the rest of scenegraph branches. An incorrect second "flip side" command in "Coordinate" nodes if the command is used for the rest of a scenegraph branch was fixed.

                •  11 Dec 2007 13:04
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                  Release Notes: Writing of the default material is avoided on ac3d export (if possible).

                  •  30 Nov 2007 15:08
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                    Release Notes: This release adds selection of RigidBody nodes when clicking to a child of a RigidBodyCollection node in the 3D preview window. It modifies the handle draw of ProximitySensor and CattExportSrc to be visible both with and without depthtest.

                    •  27 Nov 2007 13:31
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                      Release Notes: Conversion to TriangleSet was added. Conversion of the rest of the scenegraph branch to TriangleSet was added. Convertion of the rest of the scenegraph branch to IndexedFaceSet was added. Removal of a node in a scenegraph branch based on nodename was added.

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