Projects / white_dune / Releases / 0.20beta54

Version 0.20beta54 of white_dune

Release Notes: A bug in which 6D inputdevice input on Transform node only made sense for limited levels of the scenegraph was fixed. Dune can now be configured to use Barts black & white icons. The documentation was updated. Support for making RPM package files on Mandrake Linux was added. A bugfix concerning scale operations with 3D input devices was made.

Other releases

Release Notes: This release fixes wrong ElevationGrid.colorPerVertex FALSE rendering and updates the list of special covise DEF-Names in DEF-Dialog. Unfortunately, it is not possible to implement the scripted node NurbsCurveAnimation as a VRML97/X3D PROTO, so "create curve animation" functionality has been moved from the now-deprecated NurbsCurveAnimation node to the new CurveAnimation node. This release adds a backward-compatibility compilation flag to convert the deprecated NurbsCurveAnimation node automatically to the new CurveAnimation node.

Release Notes: This release fixes incorrect X3D/XML writing of NULL fields in X3D/XML PROTO declarations. It fixes incorrect writing of USE fields in X3D/XML PROTO declarations. It fixes incorrect writing of double quotes in X3D/XML ROUTE statements. It fixes missing X3D/XML writing of inputOutput fields in Script nodes.

  •  26 Apr 2012 21:08

Release Notes: This release fixes an error in incorrect EXTERNPROTO generation when writing different file formats. It fixes upside down curve animation. It fixes missing /index.html when creating a file-based help URL. It fixes backward curve animation. It fixes problems in Texture creation (caused by incorrect handling of newer Kambi extensions).

Release Notes: This release fixes a crash caused by closing one of multiple main windows. It adds the -x3dom commandline argument for exporting to a X3DOM HTML file. It fixes various output formatting errors. It fixes endless loop when branch optimizing IndexedFaceSets (from blender VRML97 output). It fixes a crash in selection of a node in a VrmlCut scripted PROTO. It adds some missing kambi extension nodes to the menu. It simplifies creation of MultiTexture* nodes. It fixes an error in writing ROUTEs in X3D/XML and X3DOM/HTML output.

Release Notes: A problem with source export of TimeSensor driven animations was fixed along with a problem with Viewpoint rendering for OpenGL rendering of C/C++ source export. Text rendering was added to the OpenGL rendering of C/C++ source export. A fluid/fltk OpenGL rendering example was added for C++ source export. X3D 3.2 XML strings are now supported. A "new X3D/XML" menu point was added. A crash when changing NURBS control points via FieldView was fixed. An error in repeated symmetric paste commands was fixed, and a symmetric paste menu point was added to all GUIs. A crash in the save command was fixed. Incorrect conversion to VRML97 was fixed. Mac OS X 10.7 is now supported.

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