All releases of white_dune


Release Notes: This release adds better alignment of nodes in the route view window after animation creation. It has a completed Wonderland export of ProximitySensor. It has a more general last fallback font, and a bigger default font on OLPC. It adds Wonderland export of CylinderSensor. It adds "better than nothing" Wonderland export of SphereSensor. It fixes a crash in executing the Java source export of the Inline node.


Release Notes: This release fixes a harmless format error in resource files. It fixes incorrect Wonderland exported PlaneSensor drag events for moved sliders. It fixes missing deletion of old nodes in scenetree view when converting a USEd node. It fixes a C/C++/Java source export compile problem after a copy/paste operation. It fixes incorrect writing of ROUTE statements to X3D/XML files. It adds incomplete support for Wonderland export of ProximitySensor.


Release Notes: This release fixes the problem of generating incorrect variable names on C/C++/Java export of IndexedFaceSet nodes. It adds a menupoint for IndexedFaceSet optimization of the scenegraph branch. It fixes an incorrect walk navigation problem in mouse navigation mode. An incorrect cyclic scenegraph warning has been removed. An OLPC font problem has been solved by waiting: unnecessary xft Motif code for OLPC has been deleted. An incorrect creaseAngle field has been removedfrom *TriangleStripSet nodes. Incorrect export of Color/ColorRGB nodes to Open Wonderland export has been fixed. OLPC RPM creation has been changed for OLPC version 11.3.0.


Release Notes: This release fixes another Java export problem of an IndexedFaceSet morphing animation. It adds a workaround for a problem related to EXTERNPROTO parsing. It fixes a crash in the Wonderland export path check. It adds a button in the Wonderland export dialog to make it possible to reduce the number of exported classes. It fixes missing DEF name generation on Pure VRML97 export of NURBS-based morphing.


Release Notes: This release adds a "WonderlandImportJava" extension node. It fixes a bug in NurbsSet/NurbsGroup conversion. It fixes a problem with missing checks of wonderland export path. It fixed problem with generating wrong variable names on C/C++/Java export of IndexedFaceSet nodes. It adds a 4kids animation menu to the white_dune main GUI. It adds a "search Interpolator" menupoint.


Release Notes: This release fixes Java export errors of ROUTEs to mesh-based nodes, adds a workaround against crashes in NurbsCurve/NurbsSurface EXTERNPROTO parsing, fixes wrong types and fields in NurbsTextureSurface, adds small blue marks for nodes and events supported by Open Wonderland exportation, updates the documentation about Open Wonderland exportation, adds support for PositionInterpolator2D and CoordinteInterpolator2D to Open Wonderland exportation, fix wrong handle movement on multihandle selection, and adds missing NurbsGroup/NurbsSet menu points.


Release Notes: This release fixes the default ci command to accept filenames with blanks, splits the Preference settings dialog into modelling and rendering settings dialogs, fixes a problem in event distribution of exported Java sources, adds a missing KeySensor.shiftKey eventOut, and adds KeySensor and StringSensor interaction to Open Wonderland export.


Release Notes: A bug regarding a disabled new created animation was fixed. Two NurbsSurface.controlPoint vanish bugs were fixed. The "Delete all animation data" menupoint was added. The "Goto former/next animation value" icons were added. A crash in the "File -> Import" menupoint was fixed. Background and Fog support were added to VrmlCut node. Missing swap of Transform.scale was fixed.


Release Notes: A DEF name beginning with "Animated" was added to exported MeshMorphing node because of a strange rule in the Cover/Covise browser. A missing update after changing Transform handles was fixed along with a problem with the "move center" icon. Simple TouchSensor starting/stopping TimeSensor interaction was added to Open Wonderland export. A bug in displaying input device icons was fixed. A problem with multiple Viewpoints in C/C++ source export was fixed. Event distribution in C/C++/Java source export was changed.


Release Notes: This release avoids unnecessary writing mesh-based node classes on mesh-based source exports. It fixes unnecessary triangulation of IndexedFaceSet on mesh-based source export. It fixes rendering crashes of the C/C++ export OpenGL examples. It fixes a problem with covered lines after the ROUTE view rebuild command. It fixes memory errors and an error in Wonderland export of the PointSet node.