Projects / VoiceChatter

VoiceChatter

VoiceChatter is a cross-platform voice chatting application. It is built for gaming, so it is lightweight, yet it delivers excellent voice quality over minimal bandwidth and latency.

Tags
Licenses
Operating Systems
Implementation

RSS Recent releases

  •  12 Aug 2011 22:00

Release Notes: This release primarily fixes some annoyances. The biggest change is that the Windows client configuration settings will now save properly when not running as Administrator. A rare server crash has been fixed, and the database configuration module will now tolerate brief disconnects.

  •  13 Mar 2011 17:05

    Release Notes: This release comes with a new overlay plugin, which will render the clients in your channel straight into the games that you play. The plugin support has been greatly expanded to support better plugins in the future.

    •  05 Dec 2010 08:54

    Release Notes: This client-side only bugfix release fixes a few recently introduced problems. Most notably, a crash on exit in the Mac client was fixed, and the transmit status of new phantoms was fixed, and the audio event when a new person connects will now play.

    •  24 Oct 2010 16:23

    Release Notes: This release fixes a critical bug that could have resulted in loss of configuration if the config file became too large.

    •  08 Oct 2010 22:55

    Release Notes: The biggest change in this release is the ability to use a database to store the server configuration. Other things include ability to bind the server to a hostname, improved auto-reconnect feedback, and finer granularity of admin controls.

    Screenshot

    Project Spotlight

    cego

    A relational and transaction-based database system.

    Screenshot

    Project Spotlight

    Ultra

    A Web server with an in-built data store.