VMS Empire is a simulation of a full-scale war between two emperors, the computer and you. Naturally, there is only room for one, so the object of the game is to destroy the other. The computer plays by the same rules that you do. This game was ancestral to all later expand/explore/exploit/exterminate games, including Civilization and Master of Orion.
Release Notes: This release incorporates Dennis Pinckard's fix for a Mac OS/X port bug and adds a desktop file.
Release Notes: This release cleans the code to modern C, applys cppcheck, and fixes a code typo reported as Debian bug #593434.
Release Notes: This release fixes a core dump when a satellite bounced off the world's edge, and adds full ANSIfication of function prototypes (which fixes the sat bug, as the code appears to have been tickling some obscure bug in the compilation of function calls with K&R-style prototypes).
Release Notes: RPM packaging was dropped. The documentation was cleaned up.
Release Notes: A patch was applied to enable different-sized worlds. Minor fixes were made to map functions. More on the history of the game is provided. Arrow keys are enabled in edit mode. The license was changed from Chuck Simmons's cosmetically tweaked clone of the GPL to the GPL proper.