Release Notes: Support for NVIDIA CUDA was added on Mac OS X, both 32-bit and 64-bit Linux, and Windows. VMD now supports CUDA-based GPU acceleration for electrostatics calculations, for implicit ligand sampling, and for acceleration of molecular orbital display. The Windows version now supports multi-core processors. New "PaperChain" and "Twister" graphical representations were added for display of carbohydrate structures in VMD. The "Polyhedra" representation was added for display of silicon nanodevice structures. The "Orbital" representation displays and animates molecular orbitals associated with quantum chemistry simulations.
Release Notes: This release includes a new multiple sequence alignment bioinformatics analysis environment that allows one to organize, display, and analyze both sequence and structure data for proteins and nucleic acids. The Mac OS X versions were updated for MacOS X 10.4 and now support stereoscopic display and OpenGL shading language. New collaboration plugins allow VMD users to chat, submit APBS and NAMD jobs to remote supercomputers and clusters, and exchange VMD views, all without the need to to install or run any additional software.
Release Notes: This is the first version ported to Mac OS X on Intel x86 processors, Linux on Intel Itanium processors, and AIX 5.x on 32-bit and 64-bit POWER processors. Structure building, modeling, simulation setup, and analysis tasks are made easier with the introduction of the new plugins, which automate common modeling tasks. This release has core enhancements including support for selecting and displaying files containing multiple conformations, improved atomic mass and radius guessing, and improved handling of non-biological structures containing hundreds of thousands of atoms.
Release Notes: This release feaures multiple structure alignment, sequence alignment, phylogenetic tree display, high-quality shading with OpenGL shading language support, new APBS electrostatic potential plugin, particle mesh ewald potential map plugin, new cartoon secondary structure representation, solvent accessible surface area calculations, coloring by volumetric datasets, and much more.
Release Notes: OpenGL rendering performance improvements on all platforms. The Mac OS X version has been updated for 10.3. Eight new file reader plugins have been added, supporting new density and potential map file formats, and two new molecular dynamics restart file formats. Several trajectory reader plugins now support 64-bit file sizes. A new "draw multiple frames" feature can render trajectories of interesting parts of a simulated structure so their path over time can be seen all at once. Several user interface improvements, particularly with regard to working with volumetric data sets.
Release Notes: There is a new native MacOS X version with hardware accelerated OpenGL, an entirely new graphical user interface on all platforms, support for wheel mice in the 3-D graphics window, plugin-based file readers and user-extensible GUI menus, user-defined clipping planes, improved ray tracing export features, VRML2 / VRML97 scene export, and OpenGL performance improvements on all platforms.
Release Notes: This is a pre-release version. It features a new volume rendering code, 3-D texturing, support for scanline-interleaved stereoscopic rendering for Eye3D stereo glasses, multiple levels of transparency using screen-door polygon stippling, and significant improvements to Tachyon, and POV-Ray ray traced scene export features.
Release Notes: This release adds support for the OpenGL ARB multisample extensions, Spaceball support on all platforms, Windows Joystick support, Ramachandran plotting, integrated sequence browsing and structure highlighting, VRPN 6.0, Tcl and Tk 8.3.3, Python 2.0.1, and new Tk-based file browsers which are a big improvement for Windows users. It also contains many new performance and rendering improvements which affect all platforms.
Release Notes: This release contains a new sequence browser, a Ramachandran plotting tool, support for Joysticks and Spaceball input devices, support for OpenGL ARB multisample antialiasing extensions, POV-Ray orthographic display support, greatly improved atom selection speed, elimination of some long standing memory leaks in complex atom selections, and Mesa builds now use simpler coordinate axes for improved speed.