Projects / Visualization Library

Visualization Library

Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.

Operating Systems

Recent releases

  •  16 May 2012 09:01

    Release Notes: This release adds a new anaglyph stereo rendering demo and various bugfixes.

    •  24 Mar 2012 00:57

      Release Notes: This maintenance release fixes several bugs and provides better support for stereo rendering.

      •  27 Sep 2011 13:52

        Release Notes: Final stable release.

        •  14 Sep 2011 03:10

          Release Notes: This release candidate adds COLLADA support, a VLX serialization framework, proprietary GL extensions management, an RTTI class instrumentation framework, and several other optimizations and improvements.

          •  13 Sep 2011 20:28

            Release Notes: This maintenance release fixes several bugs from the last stable release.


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