Release Notes: A rendering bug with HUD when capships explode was fixed. A rendering bug with animating billboard signs was fixed. Many internal changes were made to support Android Tegra version.
Release Notes: Training Blaster and Government-Issued Plasma Cannon shot velocity were increased to 145. A rendering bug with certain textures in the PPC Mac version was fixed. Flickering of the navpoint distance indicator between distance and the "Activate now" message was fixed along with an issue with the missile lock-on sound not working correctly. A bug when a new character is created successfully after trying to create a character with a name that already exists was fixed; the new character was not showing up in the character selection menu.
Release Notes: The +Shoot1/2/3 commands are available to alias and plugins again. Radar calculations are now performed in a separate thread. The 32-bit Linux version now requires at least a Pentium 3 and has additional optimizations.
Release Notes: Significant adjustments were made to most of the trade items in the game, in specific regions. Many new lucrative routes opened up, both grayspace and between major Nations. Some historically worthless items may now command high values in certain locations. Route bounceback times are also drastically shorter in some regions, and price drop per item was significantly reduced in many cases. Certain Bot processor cores (Orun, Dentek, Artemis, Guardian) are now valued at Research stations. The ability to set ship acceleration from Lua (plugins, aliases) was removed.
Release Notes: Only those taking a given Border Skirmish mission may dock with that mission's capital ships. If you destroy a player or NPC in Border Skirmish, your standing with that side's faction will be reduced by a small amount.
Release Notes: Warthog TD was substantially improved, with better armor, thrust, braking, turbo, etc. Consumer Robotics, Civilian Textiles, and Personal Defense Systems now command significantly higher peak prices and demand rates in Odia. Payment for participation in the Deneb War was increased. Owner and User keys listed in your keychain now have an indicator to show whether the key is associated with a station. Conquerable station turrets now recognize the new owners without the sector needing to restart.
Release Notes: Escort mission rewards are now reduced in proportion to how much of the mission you spend docked. Nation-specific Constellations in War Convoys (not equipped with swarm missiles) were added. XP rewards for Guardians were significantly increased, and XP rewards for Overseers were increased slightly.
Release Notes: The Conquerable Station Turret Armor was increased by 25% and Respawn time by 50%. A bug with guild creation that prevented 2-letter acronyms was fixed. A Lua error with muting group members in voice chat was fixed.
Release Notes: New Friend Key promotion: you may send a key to a friend that they can apply to a trial account and receive 2 free weeks of time. You are given 1 additional key per month that you are subscribed, up to a total of 5 keys available to give out at a time. War Convoy bots now guard a spot on or near the wormhole, and should target properly (just hated for now). War Convoy blockade locations for the Itani side have been changed (Ukari A-10 with caps, B-5 without). Their numbers will also persist between server restarts. Other improvements to come. The console debug message has been removed.
Release Notes: This release added War Convoys, a new series of blockade convoys that are spawned daily based on the win/loss ratio of respective nations in Deneb. The convoys travel through grayspace to blockade their enemy's entrance into grayspace. Hive Skirmish missions no longer show up in conquerable stations. A problem with the sector note not being able to be cleared if opened via the Add Note shortcut was fixed. For plugins, all PLAYER_ENTERED_SECTOR events should now have matching PLAYER_LEFT_SECTOR events.