All releases of Vendetta Online

  •  19 Jul 2010 18:42
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    Release Notes: This release adds the ability to sort the inventory list by item type. Conquerable station guards now cause tempKOS if they are shot by a key holder. Conquerable station turrets need to be damaged down to 80% before a notification goes out to key holders. Conquerable station turrets now properly use the IFF status of User Keys when the key's IFF status changes.

    •  10 Jul 2010 07:22
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      Release Notes: Players are now tagged as tempKOS if they are a keyholder and they damage a turret. tempKOS players are not allowed to dock to a conquerable station if they have an access key. Keyholders of conquerable stations are notified of attack when a turret drops below 90% health. Conquerable station turrets respawn at 10% health and gain 10% every minute for 9 minutes. Conquerable turrets ignore IFF keys if the player is tempKOS. 'Killing spree', 'spy', and 'hydrospanner' missions have been deprecated.

      •  03 Jul 2010 05:16
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        Release Notes: New and improved missions were included. The Border Skirmish turret was removed from Deneb C-10. Ship preset purchase/buyback now connects addons to the correct ports. A rendering bug with cargo in space losing their glow when a capship or queen explodes was fixed.

        •  26 Jun 2010 07:52
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          Release Notes: Low-priced items that were previously useful for trade XP have been restored. More lucrative trade routes were added, particularly in grayspace and nation capitols. Holders of Owner Keys of stations get notified when a conquerable station turret gets destroyed. The notification occurs no more than once per hour. An optional 'Unload and Sell All' confirmation prompt was added. A rendering bug for Vulturius Anniversary Edition and other ships was fixed.

          •  19 Jun 2010 15:20
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            Release Notes: A rendering bug with HUD when capships explode was fixed. A rendering bug with animating billboard signs was fixed. Many internal changes were made to support Android Tegra version.

            •  05 Jun 2010 04:46
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              Release Notes: Training Blaster and Government-Issued Plasma Cannon shot velocity were increased to 145. A rendering bug with certain textures in the PPC Mac version was fixed. Flickering of the navpoint distance indicator between distance and the "Activate now" message was fixed along with an issue with the missile lock-on sound not working correctly. A bug when a new character is created successfully after trying to create a character with a name that already exists was fixed; the new character was not showing up in the character selection menu.

              •  29 May 2010 08:22
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                Release Notes: The +Shoot1/2/3 commands are available to alias and plugins again. Radar calculations are now performed in a separate thread. The 32-bit Linux version now requires at least a Pentium 3 and has additional optimizations.

                •  26 May 2010 05:18
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                  Release Notes: Significant adjustments were made to most of the trade items in the game, in specific regions. Many new lucrative routes opened up, both grayspace and between major Nations. Some historically worthless items may now command high values in certain locations. Route bounceback times are also drastically shorter in some regions, and price drop per item was significantly reduced in many cases. Certain Bot processor cores (Orun, Dentek, Artemis, Guardian) are now valued at Research stations. The ability to set ship acceleration from Lua (plugins, aliases) was removed.

                  •  08 May 2010 07:52
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                    Release Notes: Only those taking a given Border Skirmish mission may dock with that mission's capital ships. If you destroy a player or NPC in Border Skirmish, your standing with that side's faction will be reduced by a small amount.

                    •  01 May 2010 07:43
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                      Release Notes: Warthog TD was substantially improved, with better armor, thrust, braking, turbo, etc. Consumer Robotics, Civilian Textiles, and Personal Defense Systems now command significantly higher peak prices and demand rates in Odia. Payment for participation in the Deneb War was increased. Owner and User keys listed in your keychain now have an indicator to show whether the key is associated with a station. Conquerable station turrets now recognize the new owners without the sector needing to restart.

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