Release Notes: Trident Type M maximum shield strength has been bumped to 40k. The player-owned capship shield repair timer now resets after each hit, like the NPC shields. Group health and sector list health now include shield strength. Shield strength while manning a player-owned turret now shows the correct value. Repair guns no longer damage player-owned capship shields. Shields no longer look like they disappear when the capship pilot mans his or her own turret. This release fixes an infrequent Lua error which occurred when the capship pilot launched from his or her own capship.
Release Notes: Player-owned capships now have shields that work the same way as NPC capship shields. Ships stored in capships can now have their ammo refilled by the capship owner without having to launch and dock with the capship.
Release Notes: Ship improvements, a new Raptor UDV ship type, and major changes to Serco/Itani faction standing. Captains of player-owned capships can now launch in their own fighters. Capships are now persistent. Many other changes were made.
Release Notes: Collision damage calculation now works more like the 2012 version, but retaining the improvements to threading, etc. Concussion Railguns can now be reloaded. Collisions of less than 50HP of damage are ignored. A new "Power Cell Blaster" is available at a Research station. The Xang Xi Self-Propelled Concussion Mine can now be reloaded. On Android, missing textures on improved ETC1 assets when the shaders are disabled were fixed. Graphics for Tegra4 and Adreno 320+ were improved. Auto-detection of Android-based consoles was improved.
Release Notes: A new Vulture variant is now available at the Corvus capitol. Players' ships now count towards the cargo of capships when they dock. If not enough cargo space is available, the player cannot dock. Capship owners can now give their ship a custom name. The custom name is displayed in the upper right area of the capship menu. Use the /renameship "New Name" command to change it. You must be piloting the ship to use the command. A GUI interface is forthcoming. Names are validated by the server the same way character names are. A bug that prevented some news posts from being viewable was fixed.
Release Notes: Problems with the group radar extender add-on were fixed. Multiple extenders in one group (one per member) are also supported. 1-9 hotkey support was added for the sensor list. For plugin developers, the GUILD_MEMBER_REMOVED event now contains the reason for the event as the second argument.
Release Notes: Fixes an upside down display issue with Android devices with Mali-400 GPUs. Reduces network traffic when capships with turrets are in the sector. Changes the login menu background for aesthetic reasons. Adds ETC1 compressed texture assets for fresh installs of the Android sideload apk (/sdcard/VendettaOnline doesn't exist and the app is uninstalled). This improves memory usage on Mali devices.
Release Notes: This release was updated for the Oculus Rift SDK version 0.2.4, which allows the magnetometer to be calibrated through the Oculus Rift calibration utility. Tutorial voiceovers specific to consoles and gamepads were added. Proximity and lightning mines are no longer triggered on group members. Experimental texture loading was added to the Linux 64 version.
Release Notes: New Vulture ship assets were added for upcoming testing. Gamepad support for Android was improved. Better default buttons were implemented for OK (A) and Cancel (B). Auto-fire was fixed on Android microconsoles. The ice texture was fixed when shaders are turned off on OpenGL PCs. Oculus Rift field of view was increased. Mines now sympathetically detonate when other players' mines explode nearby. Conquerable stations are no longer chosen as trade mission destinations. NPCs and turrets no longer attempt to fire on players entering the sector (while they are invulnerable).
Release Notes: The 'station under attack' notification received by keyholders of conquerable stations now includes the name of the station under attack. Turret fire delay now persists between leaving and entering turrets. Amazon GameCircle 2.0 support was added, requiring the app to be updated through the Amazon Store. The horizontal scrollbar in the Jettison menu was fixed. Chat messages are more robustly handled during the tiny instant while you jump between sectors. Keychain error messages now include the name of the player you were attempting to give the key to.