Projects / Vavoom

Vavoom

Vavoom is a DOOM source port incorporating Doom, Heretic, Hexen, and a little bit of Quake. It runs on DOS, Windows, and Linux and includes many advanced features like OpenGL and Direct3D support, translucency, freelook, jumping, a client/server architecture with in-game joining, a Quake-style console, a powerful language to describe game logic (Vavoom C), and much more.

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Recent releases

  •  07 Apr 2005 11:56

    Release Notes: This version supports most of the Boom level editing features along with many other line specials. A new OpenGL driver for Linux that should fix problems with the mouse was implemented. Saving of a cooperative game was also implemented, and bugfixes and improvements were made.

    •  01 Feb 2005 18:52

      Release Notes: Several bugs have been fixed.

      •  17 Jan 2005 19:01

        Release Notes: This version comes with fully playable Strife (there might be some bugs here and there), support for high-resolution textures, extended ACS scripts (there still are some functions that are not yet implemented), and several other bugfixes and improvements.

        •  27 Dec 2003 02:16

          No changes have been submitted for this release.

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