Release Notes: This release adds improvements to the computer-controlled cars. They handle just about any track without tweaking. They even account for humps, dips, and banking when deciding how fast to go and when to brake. They can be pretty stiff competition. The control algorithms are documented in detail.
Release Notes: Computer controlled cars were added. The control algorithm operates the steering, throttle, brakes, and transmission to make the car follow a calculated racing line. The car definitions provide some performance parameters for the control algorithm.
Release Notes: Support for pit lanes is now provided. Collisions with the ends of the pit wall are detected. Bugs in the general handling of collisions have been fixed. Another bug that caused the wheels to stop spinning when they leave the ground was also fixed. One symptom of this problem was loss of control when hitting the kerbs in the F1 car.
Release Notes: Handling has been improved by changing the way that lateral and longitudinal forces are combined. Camber forces are now handled correctly. Cars can be set to shift to neutral instead of stalling. Engine torque curves may be specified by a set of control points. Preliminary support for pit lanes has been added. Skew calculations have been fixed and documented.
Release Notes: This release included optimizations for faster startup and, when multiple cars are used, higher frame rates. The Istanbul grand prix circuit and support for CppUnit tests were added.
Release Notes: Support for multiple independent cars was added. Project files were added and minor code changes were made for compilation with Visual C++. Windows binaries are now available.
Release Notes: The Spa and Shanghai tracks were updated and the 1967 Formula One car was rebuilt. Changes were made for compilation with CygWin.
Release Notes: Moving suspension parts can now be rendered. A problem with the mirror views not being drawn correctly after resizing the window has been fixed. Rendering of 3D models has been sped up. Minor changes were made to allow compiling with gcc 3.4.
Release Notes: Cars can now be controlled by the mouse. Surfaces of the cars are now properly culled. The frictional force from a tire is now tangential to the road regardless of the tire's orientation. Several other bugfixes and refinements were made.
Release Notes: Multiple independent rear-view mirrors can be specified in the car definition files. Support for 3D car interiors has been added. The car definition can now be reloaded while the simulation is running. The old Kyalami track has been added.