Release Notes: This version brings some bugfixes and code cleanup, a new magic system with many new spells, new farms systems, a new graphical layout for the game, and many minor changes in gameplay and code.
Release Notes: This version brings many bugfixes, a new clans system, a random missions system, some layout redesign, and many other minor changes in gameplay and code.
Release Notes: This version brings security and normal bugfixes, a new in-game mail system, elite equipment, and a lots of minor changes in gameplay and code.
Release Notes: This version contains many changes in the game interface making it simpler to mine and explore forests and mountains. Some new features were added, such as the ability for players to add their own links to the menu and to report bugs while in the game. Additionally, this release has a new quest, a few changes in game mechanics (especially alchemy and mage items and spells). For administrators, some security and normal bugs were fixed, some code optimization was done, and new versions of third-party software are used.
Release Notes: This version has a new type of items (rings), some new places (jeweller workshop and jeweller market) and new skill. Some locations have been upgraded (market and tribes armor). Additionally, this release changes some in-game mechanics (critical hits). For admins: city names have been added to the configuration script, there is a new version of ADOdb, and some bugs have been fixed.