Release Notes: This release implements a c++11 array and fixes a few minor problems.
Release Notes: This release implements many C++11 features, including emplace, initlists, and move semantics. Compilation with clang (3.2+) is now supported.
Release Notes: This release fixes an alignof issue when compiling with c++0x and incorrect npos handling by substr.
Release Notes: This release updates container interfaces to the latest standard. It adds several optimized bitwise operators. There are various bugfixes.
Release Notes: A dtor crash in some kinds of empty vectors was fixed. The list merge was made functional. A few portability fixes were made to the build system.
Release Notes: Major compliance updates, correcting many interfaces to work as specified in the current standard. Minor size and speed improvements, a better build system, and a few small bugfixes.
Release Notes: This release contains minor bugfixes. Problems with non-blocking file descriptors and streams have been corrected. There is some inline assembly work to correct occasional compilation errors on i386.
Release Notes: This is mostly a maintenance release, featuring more size optimizations, saving even more space than v1.0. Several portability changes now permit clean compiles under gcc 4.2.1 and avoid optimization bugs caused by aliasing. The only new feature is the addition of some metaprogramming templates, adapted from the Loki library.
Release Notes: This is the feature-complete release. All containers, algorithms, and functors defined in the C++ standard are now available. The few remaining unimplemented features like locale and streambufs will henceforth remain unimplemented. Some API changes were necessary for standards compliance. Many important bugs were fixed and more platforms, including MacOS, BSD, and x86_64 Linux, are now fully supported.
Release Notes: Several drastic API changes to make the string interface compliant with the C++ standard. An enormous number of small but annoying problems is fixed in the string class, string streams, and the build system. There is some new documentation for people new to STL, and a detailed demonstration of how much code space uSTL really saves.