Projects / Ultimate Basketball Challenge

Ultimate Basketball Challenge

Ultimate Basketball Challenge is a 5 on 5 basketball game for Unix variants including Linux and FreeBSD. It aims to be fully customizable (add/edit teams, players, stats, courts, arenas, etc.). You can currently play against the basic AI. It is in constant heavy development and new features are added often.

Operating Systems

Recent releases

  •  29 Apr 2006 07:30

    Release Notes: The code was completely rewritten in C++ and restructured to use the SDL library instead of the Allegro Game Programming library. A basic menu system was added and most of the graphics were redone.

    •  23 Jun 2000 05:46

      Release Notes: Title Screen and Main Menu added. Collisions improved. Offense and Defense implementation begun. Two player support is now disabled by default and known to be buggy. The color palette problems experienced in the previous snapshot have been mostly fixed except for a ghosting effect. Now links against Allegro. UBC also now relies on the libnet library and will soon offer networking support.

      •  07 Apr 2000 07:18

        Release Notes: Builds with and utilizes the Allegro library instead of PowerPak/SDL, primitive non-working 2 player support, and a basic start for running an offense.

        •  30 Jan 2000 07:13

          Release Notes: I've moved the website. The other no longer works. Developments still in progress and a new version will be released soon

          •  16 Aug 1999 22:38

            Release Notes: 5 AI and 5 human players, limited passing support, totally new basketball court and hoop, box offense (point guard stands at the top of the key, shooting guard and small forward pick down), rewrote and moved around quite a lot of code, each AI player shadows their assigned human player. There's still a lot to be added and done including better AI, better passing and more. If you're interested in helping out, please contact the author.


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