Projects / Tyrant


Tyrant is a game of heroic adventure in the style of the classic game rogue.


Recent releases

  •  17 Apr 2005 20:55

    Release Notes: Monsters now follow heroes through portals. There is a kill tally at the end of the game. A quest system has been implemented. There are new monsters and items, and various bugfixes.

    •  13 Mar 2005 06:48

      Release Notes: Four separate World Maps were created, the portal system was improved, character personalities were improved, there are new monsters and items, there are better vision calculations and associated AI, there are short-sightedness effects, and various fixes were made.

      •  27 Feb 2005 23:41

        Release Notes: A new "Goblin Grotto" map. More monsters. More items, including clothing. Conversational improvements. More detail for Religions. Map designer integration with the Portal system. Map designer upgrades. An initial container implementation. Multi-threaded library generation (faster game startup). Engine refactoring. Bugfixes.

        •  14 Feb 2005 01:48

          Release Notes: Level editor improvements, new monsters and items, new graphic tiles, an initial implementation of summoning spells, animation improvements, and health bars.

          •  31 Jan 2005 03:46

            Release Notes: Many new monsters, items, and spells. Editor enhancements. Various bugfixes. Engine refactoring.

            Recent comments

            31 Oct 2004 01:54 mikera

            Tyrant Wiki
            Just a quick note that Tyrant now has a Wiki for game documentation, collaborative idea development and game development in general.

            Drop on by!



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