Projects / tXtFL / Releases

All releases of tXtFL

  •  18 Oct 2010 23:10
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    Release Notes: This version adds full leagues and seasons to the strategy-based football simulator. You can now join different leagues and create new seasons, coaching your team through the playoffs to the final championship. American, Canadian, collegiate, and Arena leagues are included by default, each with its own set of rules. Player and team management has been completely reworked around a database system, where you can load your own entire leagues via spreadsheets and micromanage with free database editors. Many bugs have also been fixed for a smoother and more accurate football experience.

    •  19 Sep 2010 04:33
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      Release Notes: This maintenance release provides updates for the 2010 football season as well as fixes for head-to-head play over the network and overtime scoring.

      •  12 Mar 2010 22:06
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        Release Notes: This maintenance release fixes a team draft bug for the Mac and rounds up a number of smaller bugfixes to smoothen the game experience.

        •  14 Nov 2009 23:21
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          Release Notes: This maintenance release fixes mission-critical statistics and interface bugs, including proper detection of player statistics and spreadsheet import fixes. Game statistics can now be accessed from the interface, and the table selection area has been fixed to prevent missed selections.

          •  14 Nov 2009 23:17
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            Release Notes: The player and team stats links have been updated for the 2009 season, and the simulator now supports 64-bit platforms. The underlying graphics libraries have also been updated, and the Windows installer has been simplified and improved.

            •  18 Feb 2009 12:16
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              Release Notes: The graphical interface was completely overhauled. Player and team creation from real stats has been simplified to one step. A built-in browser displays the redesigned game guide.

              •  04 Jan 2008 08:51
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                Release Notes: This version comes with a new statistics sensing engine, some AI improvements, and many bugfixes. Game testing alongside real games has improved the realism of the gaming engine.

                •  03 Jan 2008 23:39
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                  Release Notes: Several bugs were ironed out, and the AI was tweaked to improve realism during offense play calling and pass/rush probabilities. Player substitutions have also been implemented for unfilled positions to utilize a wider array of players.

                  •  31 Jan 2007 07:04
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                    Release Notes: This release makes team and player creation easier and more customizable. A graphical tool allows cutting and pasting stats into tXtFL from a Web browser. Coaching points and player skill values can be assigned to teams and players. The game AI has also been enhanced, and many statistics and other bugs have been fixed.

                    •  06 Dec 2006 10:54
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                      Release Notes: tXtFL can now automatically download player statistics and team rosters to put a vast assortment of real players on the field. Players can be updated each week to reflect new stats and standings. Modifications to passing plays and the game clock bolster realism, and stats records have undergone numerous bugfixes. On the back end, the build process was streamlined and the installer was updated.

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