tXtFL is a strategy-based football simulator. Teams can be created from real stats on the Web, built through custom designed plays, and then used to predict scores and games through automated or manual simulations.
| Tags | Games/Entertainment Simulation |
|---|---|
| Licenses | GPL |
| Operating Systems | Mac OS X OS Independent POSIX Linux Windows |
| Implementation | Java |
Recent releases


Release Notes: This version adds full leagues and seasons to the strategy-based football simulator. You can now join different leagues and create new seasons, coaching your team through the playoffs to the final championship. American, Canadian, collegiate, and Arena leagues are included by default, each with its own set of rules. Player and team management has been completely reworked around a database system, where you can load your own entire leagues via spreadsheets and micromanage with free database editors. Many bugs have also been fixed for a smoother and more accurate football experience.


Release Notes: This maintenance release provides updates for the 2010 football season as well as fixes for head-to-head play over the network and overtime scoring.


Release Notes: This maintenance release fixes a team draft bug for the Mac and rounds up a number of smaller bugfixes to smoothen the game experience.


Release Notes: This maintenance release fixes mission-critical statistics and interface bugs, including proper detection of player statistics and spreadsheet import fixes. Game statistics can now be accessed from the interface, and the table selection area has been fixed to prevent missed selections.


Release Notes: The player and team stats links have been updated for the 2009 season, and the simulator now supports 64-bit platforms. The underlying graphics libraries have also been updated, and the Windows installer has been simplified and improved.