Projects / Ultra Tic Tac Toe

Ultra Tic Tac Toe

Ultra Tic Tac Toe is a console board game package that includes tic tac toe (naughts and crosses) and connect 4. Tic tac toe can be played on 3x3 through 7x7 boards. UTTT contains a highly optimized computer AI engine which supports PThreads.

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Recent releases

  •  19 Sep 2002 06:42

    Release Notes: This version includes an improved in-game interface, 7x7 Tic Tac Toe boards, and many more optimizations.

    •  10 Sep 2002 01:13

      Release Notes: A rewritten pthreads engine (for better speedup with multiple threads, if run on a multi-processor machine) and an improved scoring system (with 5x5 and 6x6 tic tac toe games, the actual scores will be shown, not just the difference in scores).

      •  23 Mar 2001 20:06

        Release Notes: This release changes the name to Ultra Tic Tac Toe, adds Connect 4, and makes some changes to the Board struct (for connect4).

        •  01 Mar 2001 03:59

          Release Notes: The code was switched from C++ to C. A code cleanup was done. Minor optimizations were made.

          •  16 Feb 2001 17:29

            Release Notes: A fix for the move-making algorithm (in version 0.9.0 the computer was losing a lot of games), lots of optimizations, and a switch to using autoconf.

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