Projects / TSSHP / Releases / Minor bugfixes

RSS All releases tagged Minor bugfixes

  •  03 Aug 2002 02:02

Release Notes: This release fixes a bug that caused a crash when running under Windows 2000 or NT.

  •  18 Jun 2002 06:22

Release Notes: This release uses texture IDs for all surfaces throughout, fixes the rotating-corpse bug for System Shock, enables palette looping for UW floors and SS walls/items, and gives the option to use quad trees for cyberspace tile sorting.

  •  09 May 2002 02:08

Release Notes: This release include proper clipping for objects within portal inclusion volumes, fixes a memory overrun in Underworld font loader, and fixes an assert problem with clipping.

  •  11 Apr 2002 07:35

Release Notes: This release fixes the Underworld palette bug, includes animated wall textures for System Shock, fixes the bug giving doors bogus lightmaps from the back side, adds clean VC 6.0 Project files, includes HUD in the OpenGL build, moves the HUD render process to /accel, cleans up the code in mfd.h, and includes several optimizations in the HUD/MFD code.


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