Release Notes: This release added support for new and totally different map skins, including a Global 1940 skin that looks like ABattleMap. A new Map Creator and tutorial was included. A new Objectives tab to the right side of the screen shows all national objectives. New keyboard shortcuts were added: "I" for info on units/territories, "N" for showing a territory with units that have movement left, and "WASD" and arrow keys for moving the map around. Support for UPnP was added along with support for custom sounds and many new sounds.
Release Notes: This release adds abstraction and the addition of completely customizable technology options. Technology is no longer hard-coded within the engine, and cannot be specified inside the map XML. Other changes include major bugfixes and several new game features.
Release Notes: Major bugfixes for 1940-based games. Some minor feature enhancements. General engine bugfixes.
Release Notes: New map features include scrambling, kamikaze attacks, SBR interceptors and escorts, fully mature political systems, and AA guns that are completely atomized and flexible. The Play-By-Email (PBEM) and Play-By-Forum systems were completely recoded and redone, and now work much better. Many little bugs were fixed.
Release Notes: In this unstable version, several memory problems and some game-related bugs were fixed. New features include a full political system, and a massive flexibility update for map makers.
Release Notes: All known bugs were fixed. Major improvements were made to the AIs, especially the Moore AI. A new Dynamix AI was added. It is land-only for now, but still being worked on. Four new maps were added, bringing the total to 11 games. More help was provided for new users, including tool tips for unit stats and abilities. There was a massive expansion in the options and ability to customize games. Many new options allow modders to make their own board games, with their own rules and gameplay. Partial support for Axis and Allies 1940 games was added and is still being worked on.
Release Notes: This release added full support for Axis & Allies Anniversary Edition and Spring 1942, an upgraded engine for the next generation of rules, the ability to download maps using repository links from inside the TripleA engine, more support for user created mods and maps, the creation of major online map/game/mod repositories, major updates to both the Easy AI and Moore AI, and the removal of any potentially unlicensed or copyrighted material.
Release Notes: New movement (without popups). Games can be saved during a battle. Various bugfixes.
Release Notes: Bugs related to game logic were fixed. The transport undo/redo bug was fixed, as well as the problem in which subs would retreat in combat when they should really be dead.
Release Notes: In this release, a new image map drawing subsystem was implemented. There were major bugfixes concerning game play logic. New unit images were added along with new maps (AAE, AAP) but they are incomplete, and worth some testing.