Projects / Trackballs

Trackballs

Trackballs is a simple game similar to the classic game Marble Madness. By steering a marble through a track filled with vicious hammers, pools of acid, and other obstacles the player collects points. When the ball reaches the destination, the player continue to the next, more difficult track - unless, of course, time runs out first.

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Recent releases

  •  25 May 2007 16:48

    Release Notes: This update includes new user contributed material (new songs and maps) as well as a number of new API functions and cleanups to make it easier and more flexible to design new levels. The built in map editor has some improvements (a few missing features have been added). Event callbacks on arbitrary animated objects and customizable score/time bonuses when killing arbitrary animated objects have been implemented. The documentation for the built-in scripting language has been rewritten.

    •  06 Aug 2006 19:03

      Release Notes: This release adds several new levelsets by various authors and fixes a number of bugs. New features include a general face lift of different screens and new descriptive texts and images for each levelset. There is also improved playability for smaller children with a new sandbox difficulty mode and simpler levels.

      •  15 Nov 2005 01:10

        Release Notes: A new minor release that (hopefully) signifies a restart in development. It fixes critical bugs affecting SDL 1.2.8 under Gentoo and other systems. There are various security fixes suggested by the Debian developers.

        •  04 Mar 2005 22:03

          Release Notes: This release features a complete rewrite of the map editor, support for internationalization, and a lot of bugfixes and performance enhancements. Several new level sets have been added as well as various new game features.

          •  09 Feb 2004 15:27

            Release Notes: Several new levels were added, as well as features that are usable on these levels, such as modpills for making a player larger or smaller. Weather (snow and rain) was added, and the differences between high-end and low-end graphics were increased. Miscellaneous bugs in the menu-system were fixed, and the settings menu was rewritten.

            Recent comments

            09 Feb 2004 10:17 jamespo

            a really great game
            ahhh... marble madness... what a classic

            and this game is sweet too...

            Screenshot

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