All releases of Thousand Parsec

  •  14 Jan 2011 15:11
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    Release Notes: This release merges the Google Summer of Code projects of refactoring and MTSec, along with many bugfixes, BattleXML support, media support in MiniSec, and tidier libltdl support.

    •  25 Mar 2009 10:14
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      Release Notes: This release is mostly small improvements, particularly to support single player mode. It also makes cross compiling for Windows a bit easier.

      •  13 Jan 2009 11:16
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        Release Notes: This release includes all three GSoC Projects that involved tpserver-cpp, namely two games - Risk and TaE - and remote administration support. Also included are some bugfixes and a fix for MySQL persistence. The server is now a daemon and the internal console has been removed. The tpadmin-cpp remote administration client should be released shortly.

        •  01 Jul 2008 07:45
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          Release Notes: This release of tpserver-cpp fixes a number of bugs and build issues. It is now possible to build on OS X. Some refactoring has also been performed.

          •  01 May 2008 13:04
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            Release Notes: This release includes last year's Google Summer of Code project, Reach for the Stars Clone ruleset. A large number of other improvements have been made, such as a new Object model, TP04 protocol support, better control over what players can see on the server, and a history that supports MySQL persistence. This release is a significant step towards the goal of a fully featured server.

            •  26 Mar 2008 07:15
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              Release Notes: This release is an incremental improvement over the previous one. It fixes over 100 bugs and adds many new features. Support for the Reach for the Stars (RFTS) ruleset was improved. The context menu on the Orders window is back. The ability to request that server end the current turn was added. A help menu and some help pop-ups were added. Navigation icons were added. The resource overlay now lets you choose multiple resources to be displayed. There are also numerous fixes for both Mac and Windows which improve the look and feel.

              •  18 Feb 2008 18:34
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                Release Notes: Large parts of the client have drastically changed. Connecting to game servers is simplified. The new user interface enables you to more easily see important information and then more efficiently issue orders. Translation support makes it possible to conqueror the universe in your mother language. There are thousands of bugfixes, support for easy Debian packaging, better integration on Mac OS X, and much more.

                •  04 Jul 2007 11:32
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                  Release Notes: Quite a few changes were made for 0.1.1 to libtpproto-cpp. Thread safety was made slightly better, but is not complete. This release adds some new features, such as caches, TPS and HTTPS sockets, and GameStatusListener.

                  •  28 Feb 2007 16:16
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                    Release Notes: This release of tpserver-cpp is mostly bugfixes, but a few new features have been added, including non-blocking tps and https player connections, a setting for turning metaserver updates on, updates to minisec, updates for AI comp, ping limiting code, a Mersenne Twister random number generator, a nicer looking and behaving console, and greater portability using libltdl. It also runs under Cygwin for Windows, though this is unsupported.

                    •  31 Jan 2007 15:11
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                      Release Notes: A number of new features have been added in this release, including metaserver and mdns-sd support, parameterized Orders, and better setting change notifications. The server only wakes up when necessary. TP and HTTP player connections are now non-blocking. Bugs were fixed. Some of the changes are to support the AI competition that Thousand Parsec is running.

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