Topologic is a simple renderer for certain higher-dimensional geometric primitives and some regular 3D shapes. The idea is to make it easy for students of certain higher-dimensional maths and physics topics to visualize the typical primitives in those fields and get a grasp for the topic. Note: the program as such is freeware, while the part of it that deals with the Mathematics to project the geometric shapes to 3-space and 2-space has been released separately under an MIT/X style license.
|Tags||Linear Algebra geometry 4D|
|Operating Systems||Mac OS X Linux Unix|
|Implementation||C++ opengl 3.2 WebGL|
Release Notes: This release adds random affine IFSs, fractal flames, and a fractal flame coloring mode. It also has a WebGL frontend that will run straight in your browser.
Release Notes: This release includes even more bugfixes and cleanups, a new GLUT-based frontend, enhancements to the SVG generator and parser, and two new primitives: sierpinski gaskets in arbitrary dimensions and sierpinski carpets in 2D and 3D.
Release Notes: This is a CLI-only, fully open source release that is the result of a lot of cleanups in the main program.
Release Notes: Topologic is now available on the Mac App Store. This release also introduces 3D lighting support and cleans up a good bit of the internal code, including updated projection code.
Release Notes: This release is identical to version 1, except that it is now signed with a Mac Developer ID, making it much less annoying to install on OS X Mountain Lion.