Projects / TinyLIB

TinyLIB

TinyLIB is an emulation layer to make all platforms look the same. It is very small and meant for game development. TinyLIB provides a subset of GLUT/OpenGL, OpenAL, BSD sockets, and the C standard library.

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Recent releases

  •  02 Jun 2001 04:27

    Release Notes: Emulation layer for OpenAL is now well tested and very stable.

    •  07 Sep 2000 20:45

      Release Notes: This version includes support for Linux, Mac, and Win32. Support for game consoles is underway.

      •  10 Aug 2000 23:29

        Release Notes: A new 3D software rasterizer which uses a modified version of TinyGL 0.2.

        •  02 Aug 2000 23:52

          Release Notes: Vertex arrays and fullscreen mode have been added. This version gives a much higher frame rate. A game console implementation is now underway.

          •  26 Jul 2000 22:41

            Release Notes: OpenGL lighting calls were added, as well as more examples. The music API has been finished.

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