All releases of Tile Driller


Release Notes: This release added an undo stack, an erosion operation, new drawing tools (line, circle, and rectangle), more zooming options, a few bugfixes, code cleanups, and more.


Release Notes: This release brings new tiled view window options, fixes a few crashes, and has faster window updates than before.


Release Notes: This release adds support for TGA images, fixes a few bugs introduced in 1.8, and has a few small optimizations and code cleanups.


Release Notes: This release fixes a few UI bugs and the BMP image loader. Background color was added to the drawing tools.


Release Notes: A few usability fixes were made. The ability to undo and to scale the image to the window size were added. Preferences are now automatically loaded and saved.


Release Notes: This release brings new image and tile sizes, tile saving and loading, tile scaling, and support for PCX images. It optimizes the refreshing of the image window and adds scrollbars to it. The tiled view window can now be toggled off, the editor window's menus look clearer, and a few small bugs have been fixed.


Release Notes: This version contains improvements in the dialogs, two blur tools, and automatic generation of tileable textures.


Release Notes: This release brings support for BMP and JPEG files, tile rotating, a filter menu with six filters, and new tile sizes and zoom modes. The code can now also be compiled using Visual C++ under Windows.


Release Notes: This release fixes one crucial undo-buffer-related bug, introduces more window update optimizations, and adds pointer highlighting in the editor window.


Release Notes: A few bugs were fixed, and the editor window redrawing was greatly optimized. The editor window can be released from the tile grid, and the number of tiles appearing on the tiled view window can be selected from the menu.