Projects / Tickletankle / Releases

All releases of Tickletankle

  •  17 Jul 2003 18:22
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    Release Notes: It is now possible to play against a computer-controlled opponent (AI player). Collision detection was improved and is now much more accurate. Changing settings in network games is now forbidden, and a terrain synchronization bug in network games was fixed.

    •  08 Jun 2003 23:40
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      Release Notes: Dialog handling has been improved. Disconnecting from a network game is now possible. The key bindings for the second player have been tweaked and redundant screen updates have been eliminated.

      •  02 Aug 2002 23:10
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        Release Notes: The game can now be played over the Internet or a LAN.

        •  22 Jul 2002 18:43
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          Release Notes: Many parameters are now configurable and allow smoother gameplay on slow machines. The cannon loading status is now displayed in a progress gauge. Terrain redrawing and bullet management are optimized and lead to better overall performance. A mistake in the collision detection code was corrected. A windowing problem with the "Help" and "About" screens is fixed.

          •  17 Jul 2002 22:52
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            Release Notes:

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