Projects / The Legend of Edgar / Releases / Major enhancement and bugfixes

RSS All releases tagged Major enhancement and bugfixes

  •  04 Apr 2012 20:54

Release Notes: The game is now 100% completable. The final boss has been added. Windows should now render UTF-8 strings correctly (such as Russian). The Watchdog no longer occasionally freezes after charging at Edgar. The secret wall in the Crypt can now be destroyed. The Lightning Sword charges are no longer reset to 10 when an enemy steals it. The Black Book now turns into the Gargoyle rather than the Golem. A potential crash when changing maps from the Outskirts to the Fortress has been fixed. A problem where you sometimes could not jump on ice cubes or floating snappers has been fixed.

  •  17 May 2011 14:10

Release Notes: The next part of the story was added. A bug with the Salamander not changing to its fire form was fixed. Filling up the potion bottle no longer creates an additional bottle in the map. A problem with games not being able to be loaded if Mini Centurions were on the map was fixed.

  •  13 Sep 2010 11:26

Release Notes: The next part of the story was added. A scrolling error after defeating the Sewer boss was fixed. Loading a game correctly sets the Bow. Mataeus was made completely optional. A bug with the Sewer boss was fixed. You can now choose the audio quality, which should prevent audio underrun messages.

  •  09 May 2010 06:04

Release Notes: The Armoury map was added, and you can get to it via the Fortress Ground Floor. A problem with some key mappings was fixed. Some statistics were added, such as play time and enemies killed. More Medals to earn were added.

  •  23 Feb 2010 20:21

Release Notes: The 2nd Mine map has been added. It can be reached via the basement. A large number of translations from Google have been added. Support for Medals has been added. The Ant Lion puzzle has been changed.

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