All releases of The Legend of Edgar

  •  06 Feb 2012 21:26
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    Release Notes: The next part of the optional quest was added. The Fortress Mine map and a puzzle in the Laboratory map were changed. A new medal was added: "Completed the game without continuing". Another cheat that prevents instant death in lava was added. Memory leaks in the menus were fixed and some spelling problems were corrected.

    •  11 Jan 2012 22:20
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      Release Notes: This release fixes a problem with some level exits not activating, so now the Crypt is accessible. User home directory lookup is now more reliable on Linux.

      •  03 Jan 2012 21:00
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        Release Notes: The Crypt map is now accessible. A basic title screen has been added. Stability on Windows XP has been improved. Raising and lowering the volume now works correctly. The dependency on SDL_Net has been removed. Bombs grabbed by the Borer no longer play their sound effect endlessly. It adds a new medal to earn: "Completed the game with only 5 hit points".

        •  27 Nov 2011 13:12
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          Release Notes: Ice cubes now longer move too quickly when thrown. Jacob no longer drops infinite swords when you talk to him. The rift summoned by Mataeus no longer plays its sound effect endlessly. This release fixes a problem with The Sewer Dweller's attacks becoming unblockable. Ice cubes now vanish after a few seconds. Dark Summoners no longer get stuck after casting lightning.

          •  05 Nov 2011 12:40
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            Release Notes: This release fixes a problem with the scrap of paper when loading a saved game, fixes a problem with some of the scripted events, and adds another Action Point to the Library map.

            •  17 Jul 2011 10:41
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              Release Notes: A crash when loading a saved game was fixed. A problem with the book in the Occult section of the Library was fixed. Support for offline medals was added.

              •  29 Jun 2011 12:09
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                Release Notes: The Village was made a lot smaller. The final part of the story was added, so the main quest is can now be completed. The Windows version no longer crashes when trying to load Gettext files. The Watchdog was made easier to defeat.

                •  15 Jun 2011 20:50
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                  Release Notes: This release fixes the Salamander only performing one attack in its ice form. It finally fixes the map resetting bug. The Armour Changers can now be hurt by the lightning sword. It fixes a crash when destroying Grimlore's armour. It fixes a crash in the control menu when configuring a joystick control. It adds a large number of sound effects. Apples can now be used without having to reload a game.

                  •  17 May 2011 13:35
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                    Release Notes: The next part of the story was added. A bug with the Salamander not changing to its fire form was fixed. Filling up the potion bottle no longer creates an additional bottle in the map. A problem with games not being able to be loaded if Mini Centurions were on the map was fixed.

                    •  26 Mar 2011 21:28
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                      Release Notes: The next part of the story was added. A problem with the robot on the third floor of the Library was fixed. A reset switch was added to the start of the Sewer. A slight problem with some of the conveyor belts in the Dungeon was fixed. Green Centipedes can be walked on again after loading a game. The game should work on 16-bit resolutions.

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