Projects / Teddy / Releases

RSS All releases of Teddy

  •  27 Nov 2002 14:22

Release Notes: Support for LightWave materials, lights, and scenes has been improved. Support has been added for directional light sources and a left handed coordinate system. Currently unused and possibly out of date code has been dropped. A LightWave scene player is also available.

  •  26 May 2002 18:34

Release Notes: This release fixes some bugs so that Teddy now works on FreeBSD.

  •  26 May 2002 11:38

Release Notes: This release features a new directory structure, a GNU/Linux build setup, and VisualC++ project files. The TeddyTests package, including SpaceGame, has been merged to Teddy. The source and classes have been restructured. Mesh and ModelInstance classes have been merged, clarifying scene graph and adding the transformVertices() method.

  •  01 Nov 2001 12:09

Release Notes: Buda 5 textured ship models mostly work now. The vertex API was greatly improved. Major fixes were made to the texture mapping. Vertex sharing was fixed. .PIX texture file loading was fixed.

  •  18 Oct 2001 11:46

Release Notes: Fixes were made for memory leaks, camera, postelement, view cull, new char strlen bugs, and the configure script. New features include alpha blended sprites, cabins, lwo polygon offset, and some original ship modeling. Initial code for atmosphere raytracing and networking was written.

  •  28 Aug 2001 10:49

Release Notes: This version fixes roam and the lightwave object loader.

  •  29 May 2001 14:46

Release Notes: A Frontier: First Encounters ship model interpreter has been added, as well as multiple camera window support. There are a lot of code cleanups and bugfixes.

  •  10 Apr 2001 14:59

No changes have been submitted for this release.

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