stl2pov reads an STL (Standard Triangulation Language) file and outputs a POVray mesh. It has been tested with STL files generated by Pro/Engineer.
|Tags||multimedia Graphics 3D Rendering Scientific/Engineering Visualization Text Processing Filters|
|Operating Systems||POSIX Windows Linux|
Release Notes: A bug regarding the reading of binary STL files has been fixed; the facet normal was read as the first vertex. When writing POV-ray files the correct coordinate system transformation is now applied (swapping x- and y-coordinates).
Release Notes: This releases fixes a bug in the Win32 version concerning reading big binary STL files. Users of the Win32 binary release are encouraged to update.
Release Notes: This release adds an option to set allowed distance between vertexes that are assumed to be the same. It adds status reporting to monitor progress, especially on big files. Some errors have been reduced to warnings. The program is somewhat more informative.
Release Notes: The mesh syntax change in POV-RAY has been changed.
Release Notes: This release has switched to a BSD-style license. The makefile has been changed to compile cleanly with pmake.