Projects / Stendhal / Releases

All releases of Stendhal

  •  04 Jun 2011 14:26
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    Release Notes: New role play achievements were added. NPCs now display a special icon indicating that they are waiting for an answer from the player. The tradecenter NPC Harold now keeps expired earnings and items for a complete month.

    •  12 Apr 2011 20:43
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      Release Notes: Easter is coming, and Stendhal celebrates the cycle of birth, life and death. Flowers are flourishing and the Easter Bunny is dropping small chocolate eggs as he roams the island. New quests and NPCs have been added, and loot windows now open automatically.

      •  03 Jan 2011 21:02
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        Release Notes: This release adds a very nice quest log, which was an often-requested feature. New NPCs and quests have been added.

        •  27 Nov 2010 22:13
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          Release Notes: There are new NPCs and quests. A number of new food items such as baking pies packed with cherries and apples, new fishes, garlic, and artichokes were added. You can harvest sugar cane and collect eggs from hen's nests. The GUI was improved to allow easy splitting of item stacks.

          •  17 Oct 2010 10:20
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            Release Notes: Many new NPCs have arrived in the city of Ados. Undeterred by the food shortages, these entrepreneurs will cook for you if you bring them what they need. A safe player to player trade GUI was added.

            •  19 Sep 2010 08:14
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              Release Notes: Floating windows off the main game screen were implemented. Your bag, keyrings, settings, and character panel will no longer obscure the game view. Offline messages are now accessible at the Web site.

              •  27 Jul 2010 14:26
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                Release Notes: A new quest is available from Zekiel, the guardian of the tower in Semos Mountains. The Wizards Circle must be completed before you can take this quest. The magic from that tower is overspilling into the world and your imagination. What was square has become circular: when you visualise attacks, you'll now see circles. Your hearing may be more advanced, so that strains of music, bells, and more are now audible, though you could not hear them before. You'll discover many more magical little changes in the world.

                •  01 Jul 2010 16:39
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                  Release Notes: Farmers have learned to sow more efficiently. Each patch of grain in the fields is planted closer together, so it will slow you down when you walk. Now you can use /listproducers to be reminded of all your orders you placed. There is a new wooden theme that it is used for all the parts of the Stendhal client. When you log in to your account, you'll notice a dialog with your character; you need to click on that to login.

                  •  02 Jun 2010 19:43
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                    Release Notes: Are you an obsessive hoarder of rare items? The NPC Balduin is just like you. He has one of the new quests for you, unless you are busy fighting the rival armies. The user interface was improved by always displaying status icons and visible effects for range weapons.

                    •  02 May 2010 22:36
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                      Release Notes: This release introduces the magic elements fire, ice, dark, and light into the fighting system. Boss monsters are a lot smarter now and prefer to attack weaker players first. The rat city has been expanded and new quests added. On the client side, mouse cursors are displaying different icons depending on what object is below, and actions can now be performed using a single click.

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