Release Notes: Small, effective changes include allowing players with items under them to be pushed (the item moves with the player so stays safe). The protection for new players was improved, as now additionally ATK and DEF determine if a fight will be fair. You can't miss the lit up cities at night time; with more lamps lit, it is a brighter world outdoors. Now there is a menu item to capture screenshots. Admin names are now anonymized when answering support. Speaking of anonymous names, have you met Marie-Henri? He challenges you to find out his pen name.
Release Notes: Hellish repainting includes graphical improvements, nice zone names and an improved ignore list, and adds the new Dragon slayer achievement.
Release Notes: Semos is decorated, and you might even meet Santa and Rudolph, who have quests for you. Large dragons now attack players who try to hide right in front of them. As usual, this release contains a number of improvements to maps, sprites, and sounds.
Release Notes: Stendhal 1.11 was released with a big party. Celebrate in the game with costumes, food, quests, and puzzles at this year's Mine Town Revival Weeks. A paperchase quest will lead players all over the world to discover interesting places, but be careful, since kobolds and slime lurk in the mines. Other changes include icons next to NPCs, who trade items or heal, to make them easier to discover.
Release Notes: Trade offers from players are now announced on the Web site. NPCs now reverse their pace instead of waiting for obstacles to move away. In addition to many improvements to graphics, a number of internal changes will make it easier to develop new content in the future.
Release Notes: This release adds new quests and items, and many improvements to graphics and sound effects.