Release Notes: Stendhal 0.96 improves the experience of new users by guiding them in a better way. New quests have been added and existing quests were refined. The main town Semos got a city wall to protect it against dangerous monsters and to hint to new players that they are safe inside.
Release Notes: Semos is decorated, and you might even meet Santa and Rudolph, who have quests for you. Large dragons now attack players who try to hide right in front of them. As usual, this release contains a number of improvements to maps, sprites, and sounds.
Release Notes: Stendhal 1.11 was released with a big party. Celebrate in the game with costumes, food, quests, and puzzles at this year's Mine Town Revival Weeks. A paperchase quest will lead players all over the world to discover interesting places, but be careful, since kobolds and slime lurk in the mines. Other changes include icons next to NPCs, who trade items or heal, to make them easier to discover.
Release Notes: Trade offers from players are now announced on the Web site. NPCs now reverse their pace instead of waiting for obstacles to move away. In addition to many improvements to graphics, a number of internal changes will make it easier to develop new content in the future.
Release Notes: This release adds new quests and items, and many improvements to graphics and sound effects.
Release Notes: "Stendhal 1.08: Spend Summer outdoors" adds butterflies, hopping rabbits, and even a friendly puppy wagging his tail. The flower shop offers news quests. There are a lot of small improvements, better sounds, graphics, and smoother movement.