Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulas and others things like ground, landscape, fog, etc.
|Operating Systems||Windows POSIX Linux Mac OS X|
Release Notes: This version takes into account the refraction of the atmosphere in the visualization of the sky. The search tool was redesigned. The oculars plugin was rewritten and expanded. A new plugin was added for historical supernovae. Lots of bugs were fixed.
Release Notes: This is an important bug fix release closing more than 30 bugs in the main application and in the plugins. It also brings small GUI usability improvements, as well as a much reduced starting time.
Release Notes: This version is based on the recent release of Qt 4.5, which should fix startup problems which some users experienced with version 0.10.1. This change should also solve some Mac rendering bugs and speed up the GUI elements of the program. A new projection mode is now available, called "Hammer-Aitoff", which allows for very wide fields of view (up to 360 degrees). This release also includes many bugfixes and some general performance tweaks.
Release Notes: This is the first stable version featuring the new Graphical User Interface. It contains all features introduced in 0.10.0 beta (with many fewer bugs!) as well as a new script engine.
Release Notes: This major release is the result of 8 months of efforts totaling almost 1000 commits. The most important changes are the redesigned GUI, an important performance and memory usage improvement, faster start-up, and new features such as dynamic eye adaptation to bright objects, improved rendering, light pollution simulation, and an improved location selector. The text user interface and the script engine will be re-added in a later release.