Projects / Space Plumber

Space Plumber

Space Plumber is a 3D game, where you must find and activate the water extraction pumps from a maze of corridors before water level increases, swamping everything. There are console (svgalib) and X11 versions available.

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Recent releases

  •  08 Jul 2010 05:19

    Release Notes: This release includes a new command line argument for running the game in a 3x window and a new windowed mode for MS Windows.

    •  23 Sep 2008 17:28

      Release Notes: This release includes some bugfixes and compatibility issues with older systems.

      •  27 Nov 2005 08:31

        Release Notes: Space Plumber has been ported to use the QDGDF library, so it's compilable in a wider variety of platforms and has some new features. The most important new feature is sound support under Linux. The game itself is exactly the same.

        •  25 Sep 2000 05:36

          Release Notes: This release fixes some problems with big-endian byte ordering machines, and allows for the window to be run in a double-sized X window. It's no longer mandatory to run X at 8-bit to run Space Plumber, and X is now the default environment.

          •  21 Dec 1999 18:01

            Release Notes: Initial announcement.

            Recent comments

            21 Dec 1999 16:02 shaman

            Ouch.
            Compilation problems with GCC 2.9.5.2:

            gcc src/xpck.c -o xpck
            src/xpck.c: In function `main':
            src/xpck.c:57: `O_BINARY' undeclared (first use in this function)
            src/xpck.c:57: (Each undeclared identifier is reported only once
            src/xpck.c:57: for each function it appears in.)

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