Son of Grid Engine is a highly-scalable and versatile distributed resource manager for scheduling batch or interactive jobs on clusters or desktop farms. It is a community project to continue Sun's Grid Engine. It is competitive against proprietary systems and provides better scheduling features and scalability than other free DRMs like Torque, SLURM, Condor, and Lava.
|Tags||Scientific/Engineering Clustering/Distributed Networks High Performance Computing Parallel Computing|
|Operating Systems||Unix-like Windows|
Release Notes: This release adds bugfixes.
Release Notes: This release adds mainly MS Windows build fixes.
Release Notes: This release adds bugfixes and minor enhancements.
Release Notes: This release adds bugfixes and Debian packaging.
Release Notes: This release fixes a regression, adds cpuset/cgroup containment, and adds other minor fixes.