Release Notes: Power & Information Centrality (Stephenson & Zelen) calculation was added along with new radial layouts according to these centralities, orphan node filtering, two-mode affiliation networks import, and more automatically recreated known data sets. Several bugs were fixed. The user manual was updated. Counts of outLinkedNodes, inLinkedNodes, and reciprocalLinkedNodes were removed because they were causing too much overhead when loading large networks. The relevant LCDs were also dropped from the UI.
Release Notes: Known data sets (such as Florentine family relationships) may now be automatically recreated. SocNetV can now read two kinds of lists: weighted lists and simple (unweighted) lists. Various bugs were fixed.
Release Notes: Triad Census and clique numbers for each node statistics were added. The embedded text editor can now be used to directly copy and paste network data. Initial read support was provided for list formatted files. Read support for CSV formatted sociomatrix files was added. Dot format support was greaty improved. Faster network load times were achieved thanks to control variables. Keyboard shortcuts were added for Centralities. The Import network menu was refactored. The user must define the network format of the file at hand.
Release Notes: This is the first Web crawler implementation. Use Shift+C to test it. It oesn't support frames yet. Multiple nodes can be selected with the mouse. Press and hold the left mouse button somewhere on the canvas, then move the mouse to test it. Bug #379204, which was crashing SocNetV when creating small worlds above 201 nodes, has been fixed. Bug #381096 (crashing SocNetV in Edge Filtering when an edge was reciprocal) has been fixed. Bug #381094 (weight changes not recorded correctly in symmetric edges) has been fixed. Random Layout is back. Speed improvements in the FindNode method.
Release Notes: GraphML is now the native load/save format (partial support for yFiles). New filter edges by their weights functionality. The background can be a custom image (via menu View > Background Image). A new rounded rectangle shape for nodes. Nodenumbers can be displayed inside nodes again. Sorry, labels are too difficult to show inside nodes. There is a fresh application icon set in shades of gold and gray. There is a new version naming scheme: main versions are 0.x, and bugfixes are 0.x.y. Project admin, code, bug tracking, etc. have moved to Launchpad/Bazaar. Report bugs to Launchpad.
Release Notes: This release fixes a serious and long-standing bug in the DistanceMatrix Breadth-First Search method, affecting centralities and layout. It officially adds DL (Data Language) file format support. This is UCINET's FULMATRIX mode.
Release Notes: 'Small World' random network creation (Watts and Strogatz model). Clustering Coefficient calculation. Average Graph Distance (shortest path length) calculation. Nodes can be linked to themselves with nice Bezier curves. Negative and decimal edge weights are now fully supported. Dashed lines are nicely used to signify negative edge weights. You can export the current network to PDF with one click. Number and label colors are editable. A number and label font size problem, PNG and BMP export regression, and a printing regression are fixed. There is a new program logo and icon.
Release Notes: A redesigned GUI with tabs. Weight numbers can be displayed over links. DL network format initial support. GraphML loading. Floating point edge weights are now supported. The correct new node number is shown instead of %i. Zoom while rotate works. BFS no longer crashes. SocNetV is more reliable. The shortcut of OutDegree has been changed to Ctrl+1.
Release Notes: Erdos-Renyi random network creation. A new layout method: node sizes according to their indegrees. No node limit. You can load any network you want. loadPajek() recognizes Arcslists and Matrix edges formats. Edges are only drawn once (faster loading and node movement). A new LCD widget displays network density, and there are some improvements to the dock. In-file declared node colors and shapes are used as they should be. Progress Bars (F10) appear when creating random nets over 300 nodes. This release has a new, modern logo (it still resembles a snail, though.)
Release Notes: This release fixes a bug in adjacency matrix loading/saving. Edges are drawn once, even the reciprocal ones, which makes network loading faster. There are cosmetic changes in the canvas (labels stay above edges, etc.). A bug in loadPajek() has been fixed.