SMM++ Mud Client is a mud client with extended and unique features. Aside from all standard mud client functionality like ANSI color support, aliases, action triggers, and tab-completion, SMM++ features a highly-customizable user interface (labels, buttons, and menus) and unique and powerful mapping capabilities, and SMM++ is the only mapping crossplatform (Tcl/Tk based) mud client available.
|Tags||Games/Entertainment mud Role-Playing Internet|
|Operating Systems||Mac OS X Windows Windows POSIX AIX BSD FreeBSD Linux|
Release Notes: Map cut/copy/pasted/fill functions have been debugged/implemented. There are click&drag rooms, support for muds without a telnet port number, new colored background images, new colored images, new commands to interact with maps, enhanced logging, scroll lock, the ability to get a selection, and new script files. The map manager code has been cleaned up: lots of historic stuff was removed, and TMapManager has been divided into child classes to have better code organisation. Many non-serious bugs have been removed. Map loading has been speed up by 25%. Colors for windows have been adjusted. The ticker has been overhauled.
Release Notes: This version features the MCCP V1 protocol, splitted smm and smmdoc, an extended GUI, a new mud and session manager, a name creator for player names, a session counter, and new colored backgrounds. The manual is now distributed separately, and a foreground bug has been removed.
Release Notes: A fix for an unpleasant bug that prevent configuration of exits.
Release Notes: A colormager and bugfixes.
Release Notes: Lots of major improvements; the most important ones are: speedwalk (click on the map and move automatically to a destination), automap commands, import/export maps, and low resolution display support.