SmartIrc4net is a multi-threaded and thread-safe C#/.NET library for communicating with IRC servers. The API features full channel syncing and is split into three layers: IrcConnection, IrcCommands, and IrcClient.
|Tags||Software Development Libraries Internet Communications Chat IRC|
|Operating Systems||OS Independent|
Release Notes: This release contains crash fixes in the CTCP PING handling code, non-RFC support mode, channel mode parser, and connection handling. It also includes an active pinger, which detects network problems much better, as TCP sockets can stall for days or weeks before the error is detected. This is the first release that has support for UTF-8. The API documentation was extended. The login method accepts a list of nicknames, automatically uses the next nickname if a nickname collision happens, and uses part of the nickname plus a random number as a fallback.
Release Notes: This release fixed some key bugs and included some new features like support for halfop, syncing of the MOTD, and tracking channel sync times. The auto-reconnect and auto-relogin code was implemented. Several sanity checks were implemented for IRC servers that violate the RFC in various ways. This release was tested against one such IRC server for about 24 hours with channel sync activated in a channel with about 4000 users without error. The class is now much closer to being stable and fully functional.
Release Notes: This release contains a big API change (for conforming to the .NET library standards), many bugfixes, and full feature support of all RFC commands.
Release Notes: This is the the first official release of SmartIrc4net. The library contains a 3 layered API. IrcConnection, the low-level API, contains the message buffer and ping/pong handling. IrcCommands, the middle-level API, contains RFC IRC commands and easy-to-use IRC methods (like Op, Deop, Ban, and Unban). IrcClient, the high-level API, is a full-featured IRC class, with channel syncing and an event driven model. Channel syncing tracks users, modes, and topics in objects, and user syncing does the same for nicks, indents, hosts, realnames, servers, and hopcounts.