Projects / slashem


Slash'EM (Super Lotsa Added Stuff Hack -- Extended Magic) is a variant of the hugely popular roguelike game NetHack. It adds more monsters, more objects, more dungeon levels, more roles, and more races, shopkeeper services, and techniques for you to use, and invisible objects and gypsies for those who feel lucky. It also comes with a GTK windowing interface and higher resolution tile sets as options.

Operating Systems

Recent releases

  •  30 Dec 2006 20:49

    Release Notes: This is the second alpha release of Slash'EM 0.0.8 (not yet named). The autoconf support has been improved and extended to msys (a minimal POSIX environment for MS-Windows) and is now pretty usable.

    •  30 Dec 2006 20:49

      Release Notes: This is the third stable release of Slash'EM Vampire. A number of minor and a few major bugs in 0.0.7E7F2 have been fixed. The long-standing bug that tended to cause crashes when returning to levels has finally been fixed. The Holy Spear of Light and the Candle of Eternal Flame now work as permanent light sources once again. Polearms can't be used through walls any more. Molds no longer take on the names of dead pets. A French translation of the main manual page is included.

      •  05 Dec 2005 08:20

        Release Notes: This version is the second stable release of Slash'EM Vampire. A number of minor bugs in 0.0.7E7F1 have been fixed. Monsters wearing cloaks of invisibility no longer leave invisible corpses. Handling of the color "black" was improved. Guardian nagas now always spit blinding venom. Monsters can get drain-life resistrance from deep dragon scale mail. The raise zombie technique will raise dwarves as dwarf zombies. Lightsaber engraving now works as intended. Pets now grow up correctly.

        •  02 Jul 2005 19:25

          Release Notes: Experimental GNU autoconf support was added, and the GTK interface and NhProxy support were split into seperate packages. The dumplog patch has been integrated. Shopkeepers now keep track of all purchases and leashed pets now keep track of where the leash is and ensure it can't go through solid objects.

          •  02 Jul 2005 19:16

            Release Notes: A number of minor bugs in 0.0.7E7 have been fixed. The "charm monster" and "command undead" spells no longer invoke genocide. Fire vampires don't leave corpses any more. Lieutenants get firearms. The Int and Wis stats are now correct in all cases. Deity-gifted pets don't attack aligned unicorns.

            Recent comments

            01 Nov 1999 05:48 brother

            Wrong details
            Looking in more details of the announcement I found some wrong information:

            License isn't GPL but NetHack Public License
            Download should be somewhere with real sources (Ali's site?)

            Please contact J. Ali Harlow so you don't double the work.


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