Projects / WorldForge::skstream

WorldForge::skstream

skstream is a network transport library written in C++ using the iostream interface. It provides classes for handling TCP socket connections. It is derived from the FreeSockets library by Rafael Guterres Jeffman. Its primary use to the WorldForge project, who maintain this version, is as a transport for Atlas-C++, the standard Atlas protocol implementation.

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Recent releases

  •  13 Feb 2011 20:19

    Release Notes: A number of bugs and issues with non-blocking connect have been fixed.

    •  02 Aug 2010 18:41

      Release Notes: The code has been updated for modern compilers.

      •  15 Oct 2006 15:35

        Release Notes: The classes have been refactored to make the implementation of datagram sockets much more sane. Binding datagram sockets to a local addresses and ports has been implemented. The portability of the IPv6 code has been improved so it now works correctly on Win32.

        •  17 Sep 2005 13:36

          Release Notes: This release fixes two important bugs which caused memory errors and sometimes crashes.

          •  07 Jul 2005 00:31

            Release Notes: Several bugs in Windows platforms have been fixed. The virtual functions have been cleaned up for efficiency and to get rid of warnings with recent C++ compilers.

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