Projects / SimGear

SimGear

Simgear is a library for rapid construction and prototyping of 3D simulation, game, and visualization programs.

Tags
Licenses
Operating Systems
Implementation

RSS Recent releases

  •  07 Apr 2011 21:48

Release Notes: Assorted bugfixes and enhancements.

Release Notes: Generation of runway, taxiway, and other signs at runtime. Fixes for initial texture path problems. A waypoint position argument has been added to the route insertion method. Improved dynamic sun colors. Updated to World Magnetic Model 2005. A method to return the number of listeners attached to a property node. Miscellaneous updates to improve compiler/platform compatibility. A bug where deleted property nodes were falsely referenced was fixed. A texture cache has been added so that common textures are shared among models and don't consume separate texture memory.

  •  28 May 2006 20:17

No changes have been submitted for this release.

Release Notes: Improved exception handling. Support for point sprites. Updates to rain cone rendering. Mac OS RenderTexture support. Mutex refinements in the threading library. Minor helper functions. Assorted bugfixes and code cleanups.

  •  23 Nov 2005 00:45

Release Notes: Support was added for OpenAL 1.1, volumetric shadows, 3D volumetric clouds, seasonal textures, and rendering to a texture. The Nasal scripting system was updated, fixing many bugs. Cockpit bugs were fixed. A portable stdint header was added. Memory leaks were fixed. Platform fixes were made for Cygwin, Solaris, and Mac OS X. Compiler-related fixes were made for MSVC and GNU C 3.4.x.

Screenshot

Project Spotlight

OWASP Zed Attack Proxy

An easy-to-use integrated penetration testing tool for finding vulnerabilities in Web applications.

Screenshot

Project Spotlight

WiKID Strong Authentication System

A two-factor authentication system.