SEL is a C++ library that extends and wraps the SDL library. It tries to be as much backwards compatible with SDL as possible, while introducing native C++ features such as namespaces, classes, and exceptions.
|Tags||Software Development Libraries|
|Operating Systems||Windows POSIX Linux|
Release Notes: SEL now works with versions of gcc older than 3.0.
Release Notes: The library has been split into four separate libraries. A class for the manipulation microtile arrays (dirty rectangles, etc.) was added. Development of a new demo has commenced. Bugfixes and minor improvements were added.
Release Notes: The SEL::Painter class was added. Some bugfixes and minor improvements were made.
Release Notes: RWops have been reimplemented. A resource system has been implemented.A text stream class has been added. A font class has been implemented. There are bugfixes and code cleanup.