Projects / SdlBasic GameBasic language

SdlBasic GameBasic language

sdlBasic is a simple cross-platform basic interpreter written in C for 2D games.

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Recent releases

  •  02 May 2005 23:01

    Release Notes: FreeBSD support. Many bugs have been fixed, and there is a general speed increase. There are new sections about MPEG video support and TCP socket communication commands, and preliminary work on future zip compression features.

    •  04 Aug 2004 17:15

      Release Notes: There is a new version for Mac OS X, and a new function for socket support. This release can be compiled in Windows with MinGW.

      •  10 Mar 2004 21:52

        Release Notes: Many sound improvements, new functions for speed testing, and many bugfixes.

        •  24 Feb 2004 12:44

          No changes have been submitted for this release.

          •  13 Feb 2004 15:42

            No changes have been submitted for this release.

            Recent comments

            02 Aug 2004 14:28 timdoug

            Re: Mac OS X patch


            > There's a patch that gets it to compile

            > and run on Mac OS X.

            > Check it out here.

            Good news! The patch has been merged into the main tree,

            so no extra patches or downloads are needed.

            29 Jul 2004 16:49 timdoug

            Mac OS X patch
            There's a patch that gets it to compile and run on Mac OS X.
            Check it out <a href="http://groups.yahoo.com/group/
            sdlBasic/message/164">here.

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