SDL_bgrab is an SDL conversion of the libbgrab framegrabber library. It uses a separate thread to grab images into a framebuffer independent of an external "game loop" to make it easy to integrate live video into other applications. Images are grabbed at 32bit RGBx resolutions, and several deinterlace algorithms are available to improve image quality.
|Tags||multimedia Video Capture Software Development Libraries|
|Operating Systems||POSIX Linux|
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