Release Notes: This is a minor new feature/bugfix release. It fixes known stability issues with the 43.3 release.
Release Notes: This is a minor/bugfix version. It also comes bundled with a brand new mod (AWE) that showcases some of the newer features and faster paced game modes of Scorched3D.
Release Notes: This release fixes some bugs in the previous release, including client/server syncing issues, network dialog sizes, and camera modes.
Release Notes: This release implements some of the more popular game mechanics on the new game engine. Players can leave and enter spectator mode at anytime, shot limits can be set for games, and player positions are visible when buying. This release also allows players to join and leave games without having to quit the game.
Release Notes: This release fixes a few server side bugs and adds a whole raft of new options to the client, including adding tank and particle reflections to the water. The in-game chat has also been improved, now having a movable cursor and better editing support.
Release Notes: Some issues with aiming sights being out of alignment were fixed along with problems with gifting money and auto-defense systems.
Release Notes: The main emphasis for this release is to streamline and improve the playing experience. The result is that the game can play more like an RTS in some of the game modes. In general, the whole game play has been sped up with less waiting around.
Release Notes: A few small issues were fixed. This included an altered skill formula with fewer fluctuations, changes for 64-bit and GCC compilers, and Windows quick launching.
Release Notes: This release has many updates including an optimized engine to better use hardware, large landscape support, localization, and LAN timeout fixes.
Release Notes: This release Scorched3D fixes slow clients causing others to timeout and rebalances some of the weapons.