Projects / RSound

RSound

RSound is a simplistic and lightweight framework for networked TCP/IP audio. It is designed to be very simple to implement, and to work well with music and video players. A librsound is supplied. It is not designed for low latency audio (games), and lets the sound backend take care of sound mixing. It supports POSIX-compliant systems (including cygwin). It includes audio output support for ALSA, OSS, libao, and PortAudio.

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  •  31 Mar 2010 15:18

    Release Notes: This version fixes several issues related to restarting streams in librsound, where the library would simply hang. A small overhaul was done to the command-line options. The audio back-end code is better structured now, and it should be much simpler to implement support for new APIs now.

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