Projects / Really Rather Good Battles In Space

Really Rather Good Battles In Space

Really Rather Good Battles In Space is a real time strategy game with fleets of spaceships. It is a single player real time strategy game following the fall of the great Artilian empire. It features a short but relatively polished single player campaign, pretty (albeit 2d) graphics, spaceships, and explosions.

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Recent releases

  •  04 Jun 2010 16:57

    Release Notes: A regression that prevented successful compilation in Linux has been fixed. Detailed compile and install instructions have been added for Ubuntu.

    •  04 Jan 2009 16:38

      Release Notes: This release has widescreen resolution options, a minor bugfix, and a minor change to the tutorial.

      •  21 Oct 2008 05:45

        Release Notes: A very minor text alignment fix.

        •  27 Jul 2008 16:32

          Release Notes: This release has switched to texture mapped fonts to greatly reduce CPU usage. It fixes a disappearing text in menus problem that occurred on certain Intel graphics cards. There are other minor bugfixes.

          •  13 Jul 2008 14:49

            Release Notes: A fair amount of effort has been made to ensure the game now compiles and runs without a hitch on Linux.

            Recent comments

            30 Dec 2006 06:44 gvy

            b0rken Makefile
            While attempting to build on ALT Linux (current/unstable using -Wl,--as-needed by default) I've stumbled upon hasty LIBS/LDFLAGS in Makefile (which has DOS EOLs btw); you shouldn't plug -l* into LDFLAGS, these belong to LIBS which are to be substituted after object files, not scattered around:

            --- Makefile-orig 2006-12-06 00:17:17 +0200

            +++ Makefile 2006-12-30 16:34:15 +0200

            @@ -11,8 +11,8 @@

            #if making rrgbis64 (though it will still crash):

            #CXXFLAGS = $(shell sdl-config --cflags) -D_SQ64 -Isrc/squirrel/include -O3

            CXXFLAGS = $(shell sdl-config --cflags) -Isrc/squirrel/include -O3

            -LDFLAGS = $(shell sdl-config --libs) -lSDL_image -lSDL_mixer -lGL -L$(SQUIRREL)/lib

            -LIBS = -lsquirrel -lsqstdlib

            +#LDFLAGS = $(shell sdl-config --libs) -lSDL_image -lSDL_mixer -lGL -L$(SQUIRREL)/lib

            +LIBS = -lsquirrel -lsqstdlib $(shell sdl-config --libs) -lSDL_image -lSDL_mixer -lGL -L$(SQUIRREL)/lib

            SOURCES = $(wildcard src/*.cpp) $(wildcard src/scripting/*.cpp)

            OBJS = $(SOURCES:.cpp=.o)

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