Projects / RPGD

RPGD

RPGD is an addictive hack and slash style game. Multiple users play medieval characters and battle each other and monsters in arenas, gang fights, taverns, at sea, or in the deep, dank dungeons.

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Recent releases

  •  21 Sep 2008 05:27

    Release Notes: A major bugfix in the USER master file; it is now 64-bit friendly.

    •  23 Aug 2008 19:33

      Release Notes: All of the source was updated to allow compiling with gcc 4.3 and 64-bit systems. Makefiles were removed and replaced with Code::Blocks project files.

      •  25 Apr 2005 04:00

        Release Notes: A WILD icon was added and payoffs in Casino's Slot Machine were adjusted. The transmission of soundbytes was corrected. Features for cancelling typeahead in critical areas were added to avoid random events taking buffered keyboard events such as Y/N prompts and falling through dungeon trapdoors. Some honor among thieves in the dungeon was added.

        •  11 Feb 2005 21:46

          Release Notes: This release adds Big Blast to most memorable hits. Thief has been adjusted to be an average melee with less backstab power. Skill from Wands to Scrolls has been fixed. Various bugs have been fixed.

          •  23 Jan 2005 15:45

            Release Notes: Reaching level 50 now earns you a skill point to assign to your character: either +10 to any ability attribute or melee, backstab, poison, magic, or stealing. Some class table mods were made to starting points.

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