RayTraccio uses a fully object-oriented design to achieve readability and ease of adding features. It already supports many shapes (planes, quadrics, and generic polygons up to the fourth degree) and some meta-shapes to do Constructive Solid Geometry (unin, intersection, and difference), many types of textures (with a bunch of meta-textures to mix textures at will), and reflection.
| Tags | multimedia Graphics 3D Rendering |
|---|---|
| Licenses | GPL |
| Operating Systems | OS Independent |
| Implementation | Java |